As the title suggests, this post is about an IK Rig I’ve been tinkering with. I’ve never once gotten it to work until recently when the penny finally dropped. I don’t completely understand it, but I officially know more now than my entire time using Blender for almost a decade. I just avoided it at first, then bugs, then issues, then lag but now with Blender 2.8 and all of it’s changes and enhancements and massive speed boost, I tried again.
And it worked. It’s not a perfect animation, but it works. It works how it’s supposed to and how I expected it to and fortunately these rules apply to other 2D software that also uses bones. I’ve now gotten IK rigs to work in both 2D and 3D. I’ve been self learning, self taught animation for years before I started finding tutorials as I slowly teach myself to animation in both 2D and 3D and today I just finally feel like I’m making huge progress. I do hope to one day do something worth completing and posting.
Once I saw the updates and changes in the current stable release of Blender (which is 2.7b at the time of writing this), I started looking up how to use it. It didn’t take me long to find the recent videos of what’s to come in Blender 2.8 and I am super excited! This is something I have wanted for so long in any program actually. The ability to combine and effect 2D drawings and edit them like 3D objects and light them with 3D lighting and volumetric lighting!
The Blender team have really upped their game. I am using one of the experimental builds at the moment just to check it out. I would love to post examples but it’s so unstable that it crashes anytime I attempt to render out my work. I did however manage to render this. It’s a basic toon interior bedroom model with a simple area light. Notice the lighting has effected my sketch.
This honestly reminds me of a much brighter version of a claymation set. I really like it and I can already tell that EEVEE is going to be my most favourite rendering engine yet.
From what I’ve seen where the lighting can effect the grease pencil drawings, I am just blown away. It’s something I have wanted in an application like Blender or any other 3D program. I tried doing it in After Effects but the program lags horrifically and leaves enormous files after use that it’s just simply not worth it. This is a huge game changer for me when it gets released. I am hoping they can succeed in getting it done because that will mean one more Adobe app I can ditch.