So I recently heard of the latest update. Naturally I went and updated all my copies. I am dual booting linux on my old laptop and my good PC. My so called good PC is the one I bought specially for digital art. Anyway, I’ve never been able to render a thing on windows and it takes seconds to lag so I tend to do all my modelling on linux. After taking a poke around I was happy to see a lot of bug fixes but mostly I was happy to be able to do a short render in a few short minutes, no lag while modelling and most importantly, no crashing during rendering or any part of modelling. Below is my mini test of a cloth simulation and a collision test. I’m still playing with the settings to get a better effect but it’s a start. Also I must say, I’m really pleased with the Blender Toon Shader.
I’ll hopefully be posting more 3D tests and possibly 3D animations as I go along. When I get a new drawing tablet I’ll hopefully be getting back
English: Screenshot of Ubuntu 10.04 (Lucid Lynx) Netbook Edition after booting from the live CD. (Photo credit: Wikipedia)
I kept having one error over and over again. I tried on my external drive with one PC and then the other but same issue. It kept asking for a windows back up so I thought, why not format the partition? I did so and voila! Problem solved, linux installed straight away, no issues and it was up and running within minutes.
I recently purchased a program from iOffer and I got it from this wonderful seller http://www.ioffer.com/users/jasozgrip90d
Their communication was excellent! Very positive and friendly, they waited with me to help me activate my product and it turns out it activated straight away anyway. The person was very kind and communicated through skype. It was the most pleasant and best shopping experience I have had online yet! Definitely worth checking out, amazing prices and great software!
Tomorrow because it’s HD and took way to long to process I will annotate. But I used a combination of layer lock and clipping mask to make this digital painting. Most of the blending is a combination of painting with a lighter colour or using the smudge tool with a custom brush that I made. Tomorrow I will further update this post with better info but for now, enjoy what you can of this video.
Image via Wikipedia
Please go here for a visual tutorial. Today this one is words only.
- For bigger sprites in RPG Maker VX you will need to export one of the sprite sets provided as a sizing guide and in order for it to work properly when you import your own set.
- After you export, take it to photoshop or GIMP.
- Set up some guides based on the position of the original set to give you a size to work within without errors later when you import
- Change to RBG mode to use layers. Either make a new layer and discard the sprites so you can make your own or edit the current ones if you can’t draw very well though I recommend trying to make your own.
- Keeping constraint proportions ON resize the sprites.
- Save as PNG!!
- Import your larger sprites
- Change your character sprite to the larger one you imported
- In the editor preview the head will appear squished but don’t worry it is working.
- Test run the game to see your larger sprite in action.
- make sure to run up, down, left and right to make sure you did align it properly. If not then you will have little extras like the hair under the feet when it runs and you may have to go back and forth etc
And that’s all. Very brief I know but I don’t want to over explain it. Take it slow, you will get use to it. Have fun making new sized sprites and enemies of all heights.
This is just a random thing I thought to mention. Pencil tool isn’t really for sketching. It’s set to basic brushes for a reason. It’s more for making lines. If you hold shift while dragging up or down you get a perfect line but it you click then click a point in another direction all while holding down shift you get a diagonal line. If you do this with the pressure brushes even with a mouse you WON’T get a diagonal line, at least not one that’s very visible. I use to think that feature was excluded from photoshop elements until I actually found the pencil tool.
I watch some youtube videos on drawing now and then and a lot of people seem to use the line shape instead of simple click+shift+drag or shift+click+click with the pencil tool. The disadvantage with the shape tool is rasterizing and merging all of those lines and cutting and pasting. If you go to window>> guide you can then see a ruler along the top and left side. Combine that with using shift instead and you can measure out your lines like you would with a real pen and ruler.
This method also works with GIMP and a few other digital art programs.
Just thought to mention here that I’m selling some photoshop brushes. All of them are good quality. Made in photoshop CS5. Should work in older versions to at least CS3. Not sure about any older versions though. Should work in photoshop elements. It has for mine. I use them and made them myself . All the brushes are previewed to the left. Most of which I used on the image to the right. So basically this is my personal painting set with a few extras.
The oily looking brushes do excellent blending when used with the smudge tool. It often gives a watered down effect. Suitable for realism and anime art. Suitable for making watercolour style art in photoshop.
These brushes are NOT for re-sale. If you purchase these brushes you may use them in commerical works. These brushes are intended for photoshop users looking for a paint-like effect.
Installation- These instructions work for most brushes:
Open photoshop. Select brush tool. Right click page. This will open up the brush selection menu. The more options tab, click and select Load Brushes. Navigate to where you downloaded/saved the ABR file. You will then see it added onto your current brushes.