RPG maker VX: Bigger Sprites Tutorial


RPG Maker VX

Image via Wikipedia

Please go here for a visual tutorial. Today this one is words only.

  1. For bigger sprites in RPG Maker VX you will need to export one of the sprite sets provided as a sizing guide and in order for it to work properly when you import your own set.
  2. After you export, take it to photoshop or GIMP.
  3. Set up some guides based on the position of the original set to give you a size to work within without errors later when you import
  4. Change to RBG mode to use layers. Either make a new layer and discard the sprites so you can make your own or edit the current ones if you can’t draw very well though I recommend trying to make your own.
  5. Keeping constraint proportions ON resize the sprites.
  6. Save as PNG!!
  7. Import your larger sprites
  8. Change your character sprite to the larger one you imported
  9. In the editor preview the head will appear squished but don’t worry it is working.
  10. Test run the game to see your larger sprite in action.
  11. make sure to run up, down, left and right to make sure you did align it properly. If not then you will have little extras like the hair under the feet when it runs and you may have to go back and forth etc
  12. Enjoy!
And that’s all. Very brief I know but I don’t want to over explain it. Take it slow, you will get use to it. Have fun making new sized sprites and enemies of all heights.
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Photoshop Tip: Pencil Tool


This is just a random thing I thought to mention. Pencil tool isn’t really for sketching. It’s set to basic brushes for a reason. It’s more for making lines. If you hold shift while dragging up or down you get a perfect line but it you click then click a point in another direction all while holding down shift you get a diagonal line. If you do this with the pressure brushes even with a mouse you WON’T get a diagonal line, at least not one that’s very visible. I use to think that feature was excluded from photoshop elements until I actually found the pencil tool.

I watch some youtube videos on drawing now and then and a lot of people seem to use the line shape instead of simple click+shift+drag or shift+click+click with the pencil tool. The disadvantage with the shape tool is rasterizing and merging all of those lines and cutting and pasting. If you go to window>> guide you can then see a ruler along the top and left side. Combine that with using shift instead and you can measure out your lines like you would with a real pen and ruler.

This method also works with GIMP and a few other digital art programs.

How To Outline Text In GIMP


GIMP Icon

Image via Wikipedia

I found this link that some may find helpful. It’s how to outline text in GIMP. The reason I am sharing this is because some of us don’t and can’t afford photoshop for that feature and if you make comic’s or manga, it’s something the becomes necessary when you need to put black text over a black background.

http://gimpology.com/submission/view/how_to_outline_text

Enjoy and happy drawing guys!

Toning In GIMP


Very sorry I have been away for so long but I’ve been working on things and have found an abandonded baby rat which I am taking care of and nursing. I’m a sucker for baby animals. Anyway I thought that since CamStudio and windows movie maker hate me so much that I could screen cap how to screentone in gimp.

When you have finished and inked your work change the image mode to Greyscale. This step is very important! It’s so the tones will work properly later. The above image is one of my inked works.

Next colour in grey tones in a layer underneath the lineart layer and label it tones. Colour where you’d liked shadows to be. Add patterns to it if you like or pattern stamp in the background. Keep it on the tone layer. If you have to use a sperate layer for some parts, remember to merge them at the end. Later if you want tones of differnt sizes just repeat the process on a new layer.

When you’re done with your lighting and shading and are ready to tone go to, Filter >> Distort >> Newsprint. (Just a little note, using gradient tool will give you gradient tones which is what I did to the character to the left as an example.)

This control panel type of thing (I forget the term) will pop up. Play with Input and cell size to get the tones you want. You will have to go by the preview box. If the preview is blank don’t worry, click hold and drag in the preview area until you find your coloured area which will show it as tones. Leave the angel at 45 for now. When you have the size you think it right, click ok and you will have digital screentones. (also you can choose more than just dots, you can have lines or diamonds, it’s up to you with what you use. You can do this by looking through the spot function.)

It’s that simple. After you get use to it and judging the dot sizes, play around with the angel and dots to get other effects. When in a small view the tones will look distorted so be sure to check them with the image zoomed in at actual size or actual pixels. Also printing them out can often be the best test. You can do similar in photoshop. I’ll post a new post on how to do it in ps7. It’s almost the same process but slightly more complicated.

SPECIAL NOTE:

In GIMP it doesn’t seem to matter as much if you chose a paper size. The newsprint feature seems to be unaffected and works the same way in most resolutions. Photoshop on the other hand, if you choose to screentone in photoshop with the colour halftone feature then your image MUST be AT LEAST 300 resolution (or dpi). You can work from either 300, 600 or 1200 in any paper size eg A4, A5, A6, B4 etc. These are the main used resolutions or dpi for manga/comic’s and in order for colour halftone to work best you MUST have your image set to greyscale when you are ready to tone and you will find similar controls to what GIMP uses. Halftone doesn’t work as well so you’ll have to use the colour halftone filter in greyscale mode for the best results. I’ve found paper size B4 set to a resolution of 600 works quite well.

CLICK THIS LINK TO SEE A COLOUR HALF TONE SCREENTONED WORK DONE IN PHOTOSHOP.

Next post I will give screen caps on how to do it along with a small repeat of the previous paragraph.