That’s about it. I’ve been cleaning up and changing up and rearranging my house and work area and playing games. Recently I worked so hard I burned out again so I’m taking it easy and easing myself back into a more comfortable work flow and work area.
I will be back to updating here more regularly soon and hopefully with some animations to share along the way. Though it’s more likely that I will share those on my website since I prefer using that wordpress over the new wordpress. I REALLY miss the old editor I had gotten so use to.
This is what I have currently been up to lately. I’ve been reviving a webcomic, catching up on old webcomics and still studying and practising 2D animation. Mostly I’m taking some time off learning to paint and do webcomics. Software used was Clip Paint Studio EX. In all 3 videos.
I’m working on 2 fan arts. Both started in zbrush and only one has been moved to blender. I am a better sculptor when it comes to 3D. I can see to do everything but the face in Blender. Yesterday I took my model to topogun for retopology but it didn’t export correctly and the work I’d spent a few hours on was lost. Fortunately I found a video on how to do retopo inside blender and it worked great. Better than it use to so I managed to recover most of what I had done fairly quickly. At first I had the intentions of animating but now my only interest is posing for artistic rendering.
The only parts I’m not looking forward to is the hair and clothing and even the eyes. I’ve always found anime eyes in 3D to be quite difficult. I won’t say who the fan art is of yet but I will be posting WIP’s along the way. Stay tuned!
I had to give up aspirations of making a game. Doing it solo, was far to hard. But I have an urge to try again and of course I will and I will certainly fail. My biggest issues are lack of knowledge and no scripting skills. I am still looking around all the time for a course on C# that’s either legit or all online but I can’t afford the ones I’d like to try such as lynda.com or VTC. Maybe one day I’ll find a way to learn it.
Anyway, whatever I make will inevitably end up on here so stay tuned as I readventure my way through the pains of trying to make a simple game.